The neural implementation of operant conditioning with few trials is unclear. We propose a Hippocampus-Inspired Cognitive Architecture (HICA) as a neural mechanism for operant conditioning. HICA explains a learning mechanism in which agents can learn a new behavior policy in a few trials, as mammals do in operant conditioning experiments. HICA is composed of two different types of modules. One is a universal learning module type that represents a cortical column in the neocortex gray matter. The working principle is modeled as Modulated Heterarchical Prediction Memory (mHPM). In mHPM, each module learns to predict a succeeding input vector given the sequence of the input vectors from lower layers and the context vectors from higher layers. The prediction is fed into the lower layers as a context signal (top-down feedback signaling), and into the higher layers as an input signal (bottom-up feedforward signaling). Rewards modulate the learning rate in those modules to memorize meaningful sequences effectively. In mHPM, each module updates in a local and distributed way compared to conventional end-to-end learning with backpropagation of the single objective loss. This local structure enables the heterarchical network of modules. The second type is an innate, special-purpose module representing various organs of the brain's subcortical system. Modules modeling organs such as the amygdala, hippocampus, and reward center are pre-programmed to enable instinctive behaviors. The hippocampus plays the role of the simulator. It is an autoregressive prediction model of the top-most level signal with a loop structure of memory, while cortical columns are lower layers that provide detailed information to the simulation. The simulation becomes the basis for learning with few trials and the deliberate planning required for operant conditioning.
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Despite recent advances of AI research in many application-specific domains, we do not know how to build a human-level artificial intelligence (HLAI). We conjecture that learning from others' experience with the language is the essential characteristic that distinguishes human intelligence from the rest. Humans can update the action-value function with the verbal description as if they experience states, actions, and corresponding rewards sequences firsthand. In this paper, we present a classification of intelligence according to how individual agents learn and propose a definition and a test for HLAI. The main idea is that language acquisition without explicit rewards can be a sufficient test for HLAI.
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The automated segmentation and tracking of macrophages during their migration are challenging tasks due to their dynamically changing shapes and motions. This paper proposes a new algorithm to achieve automatic cell tracking in time-lapse microscopy macrophage data. First, we design a segmentation method employing space-time filtering, local Otsu's thresholding, and the SUBSURF (subjective surface segmentation) method. Next, the partial trajectories for cells overlapping in the temporal direction are extracted in the segmented images. Finally, the extracted trajectories are linked by considering their direction of movement. The segmented images and the obtained trajectories from the proposed method are compared with those of the semi-automatic segmentation and manual tracking. The proposed tracking achieved 97.4% of accuracy for macrophage data under challenging situations, feeble fluorescent intensity, irregular shapes, and motion of macrophages. We expect that the automatically extracted trajectories of macrophages can provide pieces of evidence of how macrophages migrate depending on their polarization modes in the situation, such as during wound healing.
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Data-centric AI has shed light on the significance of data within the machine learning (ML) pipeline. Acknowledging its importance, various research and policies are suggested by academia, industry, and government departments. Although the capability of utilizing existing data is essential, the capability to build a dataset has become more important than ever. In consideration of this trend, we propose a "Data Management Operation and Recipes" that will guide the industry regardless of the task or domain. In other words, this paper presents the concept of DMOps derived from real-world experience. By offering a baseline for building data, we want to help the industry streamline its data operation optimally.
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According to the rapid development of drone technologies, drones are widely used in many applications including military domains. In this paper, a novel situation-aware DRL- based autonomous nonlinear drone mobility control algorithm in cyber-physical loitering munition applications. On the battlefield, the design of DRL-based autonomous control algorithm is not straightforward because real-world data gathering is generally not available. Therefore, the approach in this paper is that cyber-physical virtual environment is constructed with Unity environment. Based on the virtual cyber-physical battlefield scenarios, a DRL-based automated nonlinear drone mobility control algorithm can be designed, evaluated, and visualized. Moreover, many obstacles exist which is harmful for linear trajectory control in real-world battlefield scenarios. Thus, our proposed autonomous nonlinear drone mobility control algorithm utilizes situation-aware components those are implemented with a Raycast function in Unity virtual scenarios. Based on the gathered situation-aware information, the drone can autonomously and nonlinearly adjust its trajectory during flight. Therefore, this approach is obviously beneficial for avoiding obstacles in obstacle-deployed battlefields. Our visualization-based performance evaluation shows that the proposed algorithm is superior from the other linear mobility control algorithms.
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This paper proposes a new regularization algorithm referred to as macro-block dropout. The overfitting issue has been a difficult problem in training large neural network models. The dropout technique has proven to be simple yet very effective for regularization by preventing complex co-adaptations during training. In our work, we define a macro-block that contains a large number of units from the input to a Recurrent Neural Network (RNN). Rather than applying dropout to each unit, we apply random dropout to each macro-block. This algorithm has the effect of applying different drop out rates for each layer even if we keep a constant average dropout rate, which has better regularization effects. In our experiments using Recurrent Neural Network-Transducer (RNN-T), this algorithm shows relatively 4.30 % and 6.13 % Word Error Rates (WERs) improvement over the conventional dropout on LibriSpeech test-clean and test-other. With an Attention-based Encoder-Decoder (AED) model, this algorithm shows relatively 4.36 % and 5.85 % WERs improvement over the conventional dropout on the same test sets.
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Affect understanding capability is essential for social robots to autonomously interact with a group of users in an intuitive and reciprocal way. However, the challenge of multi-person affect understanding comes from not only the accurate perception of each user's affective state (e.g., engagement) but also the recognition of the affect interplay between the members (e.g., joint engagement) that presents as complex, but subtle, nonverbal exchanges between them. Here we present a novel hybrid framework for identifying a parent-child dyad's joint engagement by combining a deep learning framework with various video augmentation techniques. Using a dataset of parent-child dyads reading storybooks together with a social robot at home, we first train RGB frame- and skeleton-based joint engagement recognition models with four video augmentation techniques (General Aug, DeepFake, CutOut, and Mixed) applied datasets to improve joint engagement classification performance. Second, we demonstrate experimental results on the use of trained models in the robot-parent-child interaction context. Third, we introduce a behavior-based metric for evaluating the learned representation of the models to investigate the model interpretability when recognizing joint engagement. This work serves as the first step toward fully unlocking the potential of end-to-end video understanding models pre-trained on large public datasets and augmented with data augmentation and visualization techniques for affect recognition in the multi-person human-robot interaction in the wild.
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Training agents via off-policy deep reinforcement learning (RL) requires a large memory, named replay memory, that stores past experiences used for learning. These experiences are sampled, uniformly or non-uniformly, to create the batches used for training. When calculating the loss function, off-policy algorithms assume that all samples are of the same importance. In this paper, we hypothesize that training can be enhanced by assigning different importance for each experience based on their temporal-difference (TD) error directly in the training objective. We propose a novel method that introduces a weighting factor for each experience when calculating the loss function at the learning stage. In addition to improving convergence speed when used with uniform sampling, the method can be combined with prioritization methods for non-uniform sampling. Combining the proposed method with prioritization methods improves sampling efficiency while increasing the performance of TD-based off-policy RL algorithms. The effectiveness of the proposed method is demonstrated by experiments in six environments of the OpenAI Gym suite. The experimental results demonstrate that the proposed method achieves a 33%~76% reduction of convergence speed in three environments and an 11% increase in returns and a 3%~10% increase in success rate for other three environments.
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Neural fields, also known as coordinate-based or implicit neural representations, have shown a remarkable capability of representing, generating, and manipulating various forms of signals. For video representations, however, mapping pixel-wise coordinates to RGB colors has shown relatively low compression performance and slow convergence and inference speed. Frame-wise video representation, which maps a temporal coordinate to its entire frame, has recently emerged as an alternative method to represent videos, improving compression rates and encoding speed. While promising, it has still failed to reach the performance of state-of-the-art video compression algorithms. In this work, we propose FFNeRV, a novel method for incorporating flow information into frame-wise representations to exploit the temporal redundancy across the frames in videos inspired by the standard video codecs. Furthermore, we introduce a fully convolutional architecture, enabled by one-dimensional temporal grids, improving the continuity of spatial features. Experimental results show that FFNeRV yields the best performance for video compression and frame interpolation among the methods using frame-wise representations or neural fields. To reduce the model size even further, we devise a more compact convolutional architecture using the group and pointwise convolutions. With model compression techniques, including quantization-aware training and entropy coding, FFNeRV outperforms widely-used standard video codecs (H.264 and HEVC) and performs on par with state-of-the-art video compression algorithms.
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Recognizing the surrounding environment at low latency is critical in autonomous driving. In real-time environment, surrounding environment changes when processing is over. Current detection models are incapable of dealing with changes in the environment that occur after processing. Streaming perception is proposed to assess the latency and accuracy of real-time video perception. However, additional problems arise in real-world applications due to limited hardware resources, high temperatures, and other factors. In this study, we develop a model that can reflect processing delays in real time and produce the most reasonable results. By incorporating the proposed feature queue and feature select module, the system gains the ability to forecast specific time steps without any additional computational costs. Our method is tested on the Argoverse-HD dataset. It achieves higher performance than the current state-of-the-art methods(2022.10) in various environments when delayed . The code is available at https://github.com/danjos95/DADE
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